This schema provides a basic structure for defining and progressing
a web, intranet or other type of multimedia development project. In
many cases it is also essential to consider the impact of the project
and its ongoing existence and maintenance on the organisation itself.
1. Defining the target audience
Who are your audience - demographically, educationally, in terms of
comfort with technology, and in terms of interest in and preparedness
for your message.
This is essential to guide decisions about:
- the content
- the visual design
- the interactional design
- the delivery medium (web, intranet, CD, email etc)
- the technical standards (bandwidth, plug-ins, compatibility etc)
- the marketing approach
2. Identifying the your message/goals
What is the message you want your audience to hear? What do your want
your audience to do? How will this change over time? Is seeking audience
feedback important and how will you gather it and respond to
it? Will content be centrally controlled or are there control issues
associated with multiple authors?
Your goals work within the context of the defined audience to determine:
- content structure and sources
- tone and image
- user engagement
- interaction/inquiries/input from site visitors
- maintenance/authorisation issues (control issues)
- desired differentiation from any competitor site
- deadline/timing issues
3. Technical issues
Now you can and need to make decisions about delivery medium. Is this
a public web site, or an intranet, an ezine or email delivered publication,
or is the material best delivered physically such as with a CD? Is it
a combination of several media? Will you use a client or server centred
solution? Will you need database connectivity?This decision needs to
include:
- audience comfort with the delivery medium
- content demands on the technology
- how quickly content would become obsolete if in a fixed form (eg
CD)
- costs in authoring and maintaining using the medium
- costs in delivering the medium to the audience
Each of these have their own technical issues. For example, for a web
site, issues include whether you have or need:
- adequate web space on a reliable server with a fast backbone connection
- own domain name and promotion/marketing
- authoring and editing control arrangements
- appropriate server side scripting and utility services
- streaming, database, mail and/or list server functionality
4. Visual design/Site structure
This builds on the earlier steps. The design is driven by your goals
for the identified audience but may be constrained by the delivery medium.
Issues to be explored include:
- effective delivery of "message"
- ease of navigation through material
- availability of logos and media assets etc
- corporate colours
- legal requirements
- style - clean vs flashy
- ease of maintenance/further development
5. Initial design/prototype
Presenting initial design/prototype of key elements to seek client
confirmation of:
- visual design
- site structure
- user interaction
- tracking/control/client interaction
- ongoing maintenance/development process
This stage often also prompts a client reconsideration of content and
even web-site goals, leading to a revised prototype acceptance/signoff.
6. Content gathering
Once prototype has been accepted, it is necessary to stocktake and
gather necessary content. For existing material, gain in print or preferably
electronic form. For new material, identify with client the requirements,
source and who is providing by when.
In many dynamic sites this involves the "bringing on-board"
of staff or other groups who have an ongoing role in keeping the site's
content "alive and fresh". It is important not to underestimate
the importance of enlisting the site community's positive interest and
support - involving two-way communication and a sense of shared ownership.
7. Content conversion
Images need to be digitalised and then converted to appropriate size,
colour depth, background and compression format. Sounds and video similarly
need to be compressed and streamed.
Where existing manual processes are being automated, conversion includes
more than simply converting existing printed forms. The entire process
needs to be examined to both maximise the opportunties for error checking
and other savings, and to provide maximum value for the client by moving
as much as possible to interaction rather than batch processing.
For continuing sites, a process for handling future content or change
also needs to be established.
8. Layout of website
Laying out of webpages with embedded content utilising approved design
template. This may involve members of the site community using established
template or standard designs.
9. Beta presentation/testing
Presentation of completed website to client and subsequent testing
(including external testing if required). Documenting of any fixes,
and also of any extension work sought by client.
For ongoing sites this involves establishing a workable authorisation
process, including a means of responding to reported errors or problems.
10. Rework as required
Completion of bug fixes and signoff testing.
For ongoing sites this is largely a communications issue of making
sure that problem reports and suggestions are passed to a "webmaster"
with clearly defined responsibility and authority.
11. Publication and handover
Involves
- publication onto final public server
- training of client staff with ongoing roles
- handover of control to client staff
12. Marketing of site
Involves pursuit of client's marketing plan via, as appropriate:
- promotion on print material
- search engine listing
- seeking of reciprocal links
- internet advertising and promotion
- print advertising
- statistics monitoring and response
This is an ongoing role, both tracking site performance and maintaining
the above strategies.